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Post by HarryJenkins on May 1, 2018 13:33:07 GMT -6
Hi, i'm trying to bake a Sketchup->3DS model into blender, with ambient oclusion .the first link is the normal render (working fine) the second is how the texture has problem after unwrap to bake maybe the unwrap is deleting the tile info of the faces am i missing some configuration to bake it correctly ? Please help. I didn't find the right solution from the Internet. References www.blender.org/forum/viewtopic.php?t=13529Corporate Video ExplainersThanks
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